What Rebirths Really Mean in Gardavia

In Gardavia, God doesn’t send warnings. He sends Rebirths.

They aren’t just natural disasters or magical resets. They’re acts of divine judgment—moments when the Creator reshapes the world itself to call His people back. Mountains move. Rivers disappear. Entire kingdoms vanish overnight. Nothing is safe when a Rebirth begins, except the remnant He chooses to preserve.

But the Rebirths aren’t always seen for what they are. Over time, the stories fade. People grow numb to the warnings. Some start to believe the Rebirths never happened at all. Others cling to half-truths or superstition, convinced they know what’s required to avoid the next one. And when that happens, they drift even further from the Creator’s intent.

One of the questions I asked while building Gardavia was, What would a world without Jesus look like? No hope of a Savior. No prophecies pointing to one. Just people—human and otherwise—trying to get it right on their own. It’s never enough.

Fletcher was born into a world shaped by forgotten obedience. A world trying to survive without truly understanding why it exists at all. He’s gifted with Magic—something feared and broken—and forced to decide whether he’ll follow the whispers of the Creator or the louder promises of power.

Rebirths are the backdrop of the story, but they’re also the heartbeat. They remind us that consequences are real, that mercy isn’t always comfortable, and that sometimes, the world must break before it can heal.

The Curse of Magic releases April 8 on Amazon.

Leave a comment